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Remembering: Motorstorm (PS3)

It's that time everyone. The time where I talk about one of my favorite PlayStation 3 games. If you owned a PS3 pre-2008 chances are you had, or played this ...

  • Un Motorstorm à me conseiller ?

    05/31/17 ,via

    crowd ma part j'ai préféré MotorStorm: Pacific Rift, j'ai trouvé apocalypse trop bordélique. gauffreman posted the 05/31/2017 at 06:42 PM. gat Baaaa les cockpits des bagnoles était chouette dans Driveclub, c'est juste le flou dégueulasse des décors qui

  • DriveClub, MotorStorm developer Evolving Studios shutting down (update)

    03/22/16 ,via

    Progression Studios, developer of racing games like the MotorStorm series and DriveClub, has reportedly been sealed up down. The British studio was a subsidiary of Sony Computer Entertainment which is important for the closure, according to GameIndustry.biz.

  • The remastered Wipeout: Omega Aggregation speeds to the top of the UK charts in a first for the franchise

    06/12/17 ,via

    It's been more than 20 years since the before Wipeout game whooshed onto the PlayStation, and in all that time, the series has never noticeably managed to get to No.1 in the UK charts. So the news that Wipeout: Omega Collection has skirted former times Tekken 7 to

  • Is Sony Unostentatiously Giving Up On PSVR?

    06/15/17 ,via

    Don't even get me started on the PSP Go or those 3D TVs that Sony was peddling some years back for games like MotorStorm: Apocalypse and Guerillas 3—it was only a matter of months before I saw those screens getting clearanced out at Best Buy.

  • 7 Comebacks We'd Fervour to See at E3 2017

    06/08/17 ,via

    blast shame they closed the studio behind Motorstorm ( they released Driveclub ) and they got closed down undertaking of how bad it's release was tho Driveclub sold well. they should have gotten them to make Motorstorm on PS4 that would have been soo come-hither.

MotorStorm - Playstation 3 #MotorStorm #- #Playstation #3 https://t.co/xJZTbDTidf 06/26/17,
I added a video to a @YouTube playlist https://t.co/YFiBWdAwo5 Noisia - The Fitting - Motorstorm Apocalypse 06/26/17,
@oldgamingdemon @Colteastwood @bryanedominguez @ncrvet But I in one's own view would be perfectly happy with Motorstorm gr… https://t.co/qihoA0b0o3 06/26/17,
@AdolfoAguirreC @fourzerotwo visual update. So I don't see paying yet again another $40, but $30 is appropriate for… https://t.co/wFbdMVaHd1 06/26/17,
@verdict4489cwby @Darth_Trethon @DeadboxOne @Titto530 @bertymufc @kafkasdad @tru8888 @JAGLeMans @KingBSon… https://t.co/zbIWcsBAVB 06/25/17,
  • Off-Road Racing Video Games

    Books LLC, Wiki Series. 2010. ISBN: 1155236874,9781155236872. 260 pages.

    Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 52. Chapters: Gran Turismo 5, MotorStorm, MotorStorm: Pacific Rift, MotorStorm: Apocalypse, Colin McRae: Dirt 2, Off-World Interceptor, Motocross Madness 2, Excite Truck, Excitebike, MotorStorm: Arctic Edge, Fuel, ATV Quad Power Racing 2, Sega Rally 2006, Pure, Super Off Road, Jaleco Rally: Big Run: The Supreme 4WD Challenge, 4x4 EVO 2, Sega Rally Revo,...

  • The Video Games Guide

    McFarland. 2013. ISBN: 9781476600673,1476600678. 416 pages.

    "The Video Games Guide is the world's most comprehensive reference book on computer and video games. Each game entry lists the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star rating, and an informative review of the game itself"--Provided by publisher.

  • 3d Automotive Modeling

    Taylor & Francis. 2012. ISBN: 9781136130137,1136130136. 449 pages.

    Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips,...

  • GameAxis Unwired

    2008. 88 pages.

    GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

  • 3ds Max Modeling for Games

    CRC Press. 2013. ISBN: 9781136139185,1136139184. 477 pages.

    With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new tutorials that will enhance your modeling skills and pump up your portfolio with high-quality work in no time. Along with Anthony O'Donnell and a team of experts, Gahan covers all of the fundamental...